

To that I respond: launch iTunes 11, Xcode 4, Final Cut Pro X, or even Finder. Now you could say: "But this change in pointer helps the user knowing where he can click on and where he cannot".

Apple wants them to use the buttons instinctively. Apple doesn't want your user to think that he is using buttons. The app provides means to accomplish these tasks. The user perceives tasks he wants to accomplish within your app. My best guess is that Apple believes (correctly in my opinion) that the user does not perceive things like toolbars or tab bars. (To learn more about using a popover in your app, And a popover offers a very strong visual indication of a Toolbar indicates whether users are in icon, list, column, or Coverįlow view. User is in for example the View segmented control in the Finder A segmented control can also show which mode the

Styles to indicate whether the user is currently in drawing, erasing, For example, a graphics app might use different pointer In your app, make it easy for them to tell at a glance which mode
Cursor hand mac sketch code#
I guess that the hand pointer is still ubiquitously used in web because at the beginning it was hard to tell hyperlinks from regular text.įrom OS X Human Interface Guidelines (I suggest you read them on their entirety before starting to code apps for OS X):Ĭlearly indicate the current mode. Why isn't the pointer choice on clickable areas a Pointing Hand Finger which suggests an area to click on?Īpple wants to reserve custom pointers (other than the text input pointer and the resize window or element pointers) to significate modes within your app, not clickable areas. For me cursor evokes the mouse-unrelated text input positioner (as in the Terminal or text editor cursor that you move around with the cursor keys). First, I think a better name for what you are asking about is mouse pointer, not mouse cursor.
